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	<title>Shark Lady Games &#187; money</title>
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		<title>Scams in Facebook Games</title>
		<link>http://diveroo.com/games/featured/scams-in-facebook-games</link>
		<comments>http://diveroo.com/games/featured/scams-in-facebook-games#comments</comments>
		<pubDate>Sun, 01 Nov 2009 14:10:58 +0000</pubDate>
		<dc:creator>Shark Lady Games</dc:creator>
				<category><![CDATA[Casual Games]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Links & Stuff]]></category>
		<category><![CDATA[cheats]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[facebook games]]></category>
		<category><![CDATA[money]]></category>
		<category><![CDATA[scam]]></category>
		<category><![CDATA[virtual money]]></category>

		<guid isPermaLink="false">http://diveroo.com/games/?p=191</guid>
		<description><![CDATA[An interesting post in TechCrunch about scams in Facebook games: &#8220;Here’s the really insidious part: game developers who monetize the best (and that’s Zynga) make the most money and can spend the most on advertising. Those that won’t touch this stuff (Slide and others) fall further and further behind. Other game developers have to either [...]]]></description>
			<content:encoded><![CDATA[<p>An interesting post in TechCrunch about scams in Facebook games:</p>
<p><em>&#8220;Here’s the really insidious part: game developers who monetize the best (and that’s Zynga) make the most money and can spend the most on advertising. Those that won’t touch this stuff (Slide and others) fall further and further behind. Other game developers have to either get in on the monetization or fall behind as well. Companies like Playdom and Playfish seem to be struggling with their conscience and are constantly shifting their policies on lead gen&#8230;&#8221;</em></p>
<p>[<a href="http://www.techcrunch.com/2009/10/31/scamville-the-social-gaming-ecosystem-of-hell/" target="_blank"><strong>Continue<em> </em>Reading</strong></a>]</p>
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